Something I ran out of time to mention in class which might be useful in your weekend experiments: you can use instead rules in conjunction with some built-in properties and conditional checks to make something like hypertext guard fields for your I7 projects. For example, to restrict the player from entering a certain area until […]
Archive for August 10th, 2012
Second weekend experiment: Spaces and thing
August 10th, 2012
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Good luck on your second weekend experiment, using Inform 7 to tell a story with spaces and things. A reminder that these are due Monday by 10:00 AM, along with a one-paragraph write-up explaining your goals with the piece and anything you learned from its construction. To submit your experiment #2 correctly, please remember to […]